Editor’s take: Let’s be brutally sincere right here. The primary-generation Swap controllers had been horrible. The Pleasure-Cons weren’t snug to make use of and suffered from extreme joystick drift. No less than the Professional controller was extra snug to make use of, but it surely had drift points, too. So it is bizarre that Nintendo is refusing to clarify or immediately handle what it has completed about the issue in its second-generation controllers.
Nintendo has nixed hopes that Swap 2 Pleasure-Cons (Pleasure-Con 2) characteristic Corridor-effect sensors. Rumors rising round Christmas final yr prompt that Pleasure-Con 2 would implement the Corridor impact to cope with the joystick-drift issues plaguing the unique items. Nonetheless, in accordance with a Nintendo Life interview with Senior Vice President of Product Improvement and Publishing Nate Bihldorff, Nintendo constructed the Pleasure-Con 2 “from the bottom up,” however inexplicably didn’t implement the Corridor impact.
Contemplating all of the complications ensuing from joystick drift and the way simply Nintendo may right it with Corridor-effect thumbsticks, it’s incomprehensible that it did not. That is to not say that the Pleasure-Con 2 may have the identical points the first-generation controllers had – it takes some time for the issue to set in – so we’ll have to attend and see.
Nonetheless, Bihldorff did not elaborate on what Nintendo did to mitigate this downside, which has sparked a number of lawsuits for the corporate, certainly one of which the decide dismissed on a technicality. He simply talked about that they don’t seem to be “Corridor Impact” after which rapidly diverted consideration away from the query.
“Effectively, the Pleasure-Con 2’s controllers have been designed from the bottom up. They don’t seem to be Corridor Impact sticks, however they really feel actually good,” the VP mentioned earlier than rapidly buying and selling roles with the interviewer by asking, “Did you expertise each the Pleasure-Con and the Professional Controller?”
He then defined that he likes the Professional Controller as a result of it looks like a GameCube gamepad. So, whereas he answered the unique query – no, they do not make use of the Corridor impact – he diverted the topic from the logical follow-up: “What have you ever completed to eradicate drift?” It is a official concern, and the dearth of transparency on the topic speaks volumes amid what’s already a really controversial pre-launch.
Nonetheless, Nintendo remains to be preventing lawsuits over the drift problem. So, it’s equally probably that its authorized workforce has instructed workers and different representatives to keep away from discussing the difficulty till the mud settles. In spite of everything, saying, “We fastened the drift points,” is legally admitting that it was an issue within the first technology, which is not going to assist Nintendo’s protection.
There was a lot damaging commentary relating to the value level for the console and its video games. Critics have in contrast the $450 MSRP – or extra, relying on the place you reside – to PlayStation and Xbox consoles, noting that the Swap 2 would not maintain a candle from a price-per-compute standpoint.
They’re equally irritated on the lack of transparency relating to the Swap 2’s APU. Many have made hypothetical (and sarcastic) comparisons to the RTX 4090 due to Nvidia’s doubtful claims of 10 instances the processing energy over the unique Swap.
Judging new controllers earlier than they’ve even reached the general public’s fingers is untimely with out query, however it is going to certainly come up on social media and boards. So, Bihldorff’s dodging of the query isn’t an excellent look, and the state of affairs might be 10 instances worse if the thumbsticks find yourself with the identical mechanical issues because the first-gen Pleasure-Con.